![]() ![]() In addition to normal third-person shooting, each class has three special abilities. For instance, the Peashooters can deploy a Chili Bean Bomb to launch an area of effect attack, while the Chomper can burrow underground and ambush a zombie from below. As an added compliment to combat, most maps have scattered "Flower Pots" and "Bone Piles" from these, the Plants can place stationary defensive plants while the Zombies can spawn lesser undead that roam the map on their own. ![]() This adds a player versus environment element to most game modes, which are otherwise player-versus-player. These units are controlled by artificial intelligence (AI) and are consumed upon use. ![]() Players earn coins, a form of currency in the game, by completing objectives, reviving teammates or killing enemies. To progress in the game, players must complete unique challenges to each class. Once completed, these challenges level up the player character, allowing access to upgrades, new character variants, or cosmetic items. In-game items such as character outfits and accessories, weapon upgrades, and spawnable units are obtained from sticker packs.
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